![]() As players continue to flock to the free to play game, it also doesn't hurt that Dauntless arrives during the lull that Monster Hunter: World is currently in before its big Iceborne expansion launches later in 2019.ĭauntless is available now on PC, PS4, and Xbox One. The title has gone through multiple beta tests since then and has seemingly benefited from the feedback and additional development time. Phoenix Labs, an independent studio that came together with developers previously from Bioware, Riot, Capcom, and Blizzard, announced Dauntless over two years ago at The Game Awards. Weapon mods are also on the horizon, introducing specialized weapon parts earned through the previously mentioned Mastery System that lets players completely customize a full weapon category. The Skraev behemoth model is also getting redone to better differentiate the different types and essentially making it look a bit fiercer. 20 Level XP Banks The Silver Sword Returns Dauntless Roadmap Update - YouTube 0:00 / 7:00 20 Level XP Banks The Silver Sword Returns Dauntless Roadmap Update TheMrTrails 38.3K subscribers. New gameplay improvements are also on the way including a new element called Terra to join up with Blaze, Frost, and Shock. Phoenix Labs is also planning a Mastery System, a reworked campaign, and a challenging Trials mode for veteran slayers. Plans run from simpler things like a more detailed end of the hunt screen to being able to preview content like emotes inside of the store. The roadmap also details a ton of planned or upcoming improvements as well. ![]() Now, players can save and swap between multiple gear and cell configurations, making it much easier to quickly swap to specific gear or weapons based on the monster being hunted. In addition to increasing the server capacity and fixing outstanding matchmaking issues, the game's roadmap was updated with new information on loadout presets. In a Tweet from over the weekend, the official Dauntless Twitter account provided a morning update for players currently hunting monsters. While the team continues to work on the server issues, Phoenix Labs has also turned to improving the content side of the game and revealed what's coming next. ![]() Along with over 2 million beta players, the free-to-play Monster Hunter style game managed to pull in even bigger player numbers at launch, which caused plenty of server based login issues. ![]() “We're trying to really lean in on people having different builds that sort of help the team,” Day explained.Last week, Phoenix Labs' long in beta game, Dauntless, finally launched across consoles and PC featuring full cross-platform play. The Cell’s effect in question would reduce the effect of basic healing flasks, but would increase Pylon radius. Dauntless 1.8.X Roadmap Update Heres our 1.8.X Roadmap. “We did a lot of internal playtesting with teams and we've even got a new Cell type that's very much aligned towards a support-y but difficult, interesting play-style,” Day said. “Bring your ‘A’ game, get your consumables, change your loadouts to accommodate for the fight because it’s going to be serious business.”ĭay also suggested to coordinate with your crew to decide who’s dropping Pylons and who’s wearing Medic, and that these Trials are in-part made to encourage players to use Cells that otherwise don’t get a lot of love - like the aforementioned Medic, or Fireproof, Shockproof, or whatever the case is with the upcoming threat. “The Dauntless difficulty is meant to be sort of the new pinnacle of most challenging content in the game,” Day said.
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